Throwing a cursory glance at the logos at the beginning of the game, you can slightly be surprised that the game was developed by the company NEVERSOFT. Because first of all the company was known as the creator of the series Tony Hawk’s Pro Skater. Agree, the games about extreme sport are not quite the same as the games about superheroes. But all this dissimilarity only at first glance is such. After all, the spider honored the second part of the franchise about skateboarding with his presence. Moreover, it was not just one of the many skins, but a unique character with its animations and tricks in which the web was used. Well, and, as they say, everything spun. Unfortunately, directly about development, there is no interesting information. Therefore, we will immediately turn our attention to the finished product.
Man- spider on skate- and indeed not a joke
The first specimens lay on store shelves in a distant 2000 year, on the boxes of which there was a very claiming name in its conciseness – Spider Man. It came out in the best traditions of the cross -platform of the beginning of the zero for all possible platforms at that time: First PlayStation, Sega Dreamcast, Nintendo 64 And even Game Boy Color did not escape this fate. A year later, the project continued its victorious procession already on personal computers. And if on other platforms we had a plus minus one game with various graphics settings, then the Gambo version was a platformer, and not the best. Alas, there was no other from the capacities of this portable. Small differences, but already exclusively in the videos were in version for N64. Well, like in rollers? They, in fact, were not, for Nintendo was still considered a cartridge, with all its restrictions on the number of memory, the best carrier of information for their consoles. Because of which the company, by the way, subsequently paid for losing leading positions in the industry and continuing to go according to its own path, to this day without abandoning cartridges. In the version for PS1 and PC, there were full-fledged launched cat-scenes in which the main plot events were revealed. As for graphics, for its time it was quite good, especially on computers. If, of course, take into account the fact that the initial version was developed for the PlayStation on the engine of the already mentioned Tony Hawk’s Pro Skater and optimized under it. By the way, this review is relevant, one might say, just for the PlayStation One. For the PC has some critical mistakes that do not allow it to go without dancing with a tambourine. And they are primarily associated with a very “skillful” portion. More precisely, it will even say testing. After all, the developers coped with the task of transferring the game to computers, added graphone and FPS. Only these fps were ruined by the game. At 60 frames, instead of the console 30, the main character could not perform key actions … in KAT scenes. And why no one checked the performance of the game, which passes in one, maximum, two evenings – truly the secret of Lovecraft.
Comic laconicism
The plot of the https://spinzillacasino.co.uk/login/ game is straightforward, as is the comic book. Dr. Octavius represents his new invention to the public, but a sudden man – a spider and this invention steals. Peter Parker, being among the invited press, is perplexed from the fact that someone dared to use his name and substitute in such an impudent way. With the investigation of these events, the player’s movement on the plot rails will begin. The hero will have to prevent several minor crimes, put his name before the police and, of course, save New York from big problems. During this trip, the player will meet the heroes and villains from the 1994 cartoon, because it was they, first of all, that the developers were inspired. Even the release trailer was pushing that you can finally feel like your favorite superhero. Here you are Venom, and Scorpio, and Rino, from the heroes you can meet a black cat, a man-faculty, a sore and several more familiar faces. At first glance, the number of characters does not seem very large, but if you take into account a short duration of the game, then it is very saturated with events. In addition, English voice acting can please fans with familiar voices from the same series of 1994, and as a cherry on the cake of all the work with the voices-the ironic storyteller will be Stan Lee himself.
There is a lot of reference
The design of the levels is very good: here you have an escape in skyscrapers, a bank, and underground utilities, and some warehouses with laboratories. And although it sounds and how to move the intestines and boxes, it is played much better, because the levels cope with the main task – they entertain, setting us various tasks and hiding, sometimes quite non -obvious secrets. And the reason why we are not allowed to go down from skyscraper, with its resourcefulness borders on the first Silent Hill – the city’s streets were filled with poisonous gas, which, they say, does not allow us to travel through the expanses of a large apple. But the most interesting are the battles with bosses. They were made according to those standards when they tried to make each such battle unique, with their approach to each of the bosses. And when you can hardly finish the next boss in the head, no, and the idea that Parker, despite all the superpowers, still remains a fragile person who should overcome the difficulties that arise before him, with the help of his resourceful.
Weak but cunning
As for the fighting, it is very diverse here, as for a system designed for restrictions on console controllers. From the blows there is a standard blow with your hand and foot, they are blows in the jump and small combo on three blows. In addition, there are various combinations of the use of web with the direction of the direction. This is a ball from the web, and the peculiar boxing gloves from it that increase damage, and a whole protective dome, well, and more simple entanglement of it and attracting the enemy to itself. By the way, as for the web itself, an interesting mechanics, quite justified by the story of the character, is connected with it. This is that the web is a final resource, only ten cartridges can be carried with you, and they are replenished with special items, which can be found at levels. Moreover, these items are located in some locations not very much and generously. This aspect properly emphasizes both respect for the original comic book and its animation adaptation. In addition, it works as an element of balance, because with the help of spam a web with some opponents to cope at times easier. And since its reserves are also spent on moving with the help of the web, it is impossible to lower it to zero, especially since you start the next level with exactly the number of its number that the previous one has finished. It is actually a pity that the mechanics with the final web was never used anywhere else, it would not be the worst idea for further games about the spider. Certainly no worse than web hanging in the sky.
They didn’t forget about the spider flair either. Alas, his work on scripts reduces the gamepan value of this ability to minimum.
Continuing the theme of objects on locations, it is worth mentioning orange spiders that give you fiery, his mother, web. It sounds like something strange, but believe me, you will just be happy to use it against the opponents that the game will be at the last third of the game. There are also yellow spiders that allow you to stylishly bring a spider in a white suit and get an armor – in fact a second strip that disappears after its complete spending. Not without collectiblies. Here, comics act in their quality, which are sometimes hidden so that without guides you can’t even think to look for them in these places. Moreover, this is not just gathering for the sake of collecting and passing the game for all 100 percent. An alternative suit of spider opens for the collection of all comics.
And if we have already started talking about costumes, let’s consider their entire assortment closer. Not to look at the schedule.