Pathologic 3 grew from DLC to the second part-and other details from ICE-Pick Lodge

In early October Ice-Pick Lodge announced Pathologic 3 and became silent. As it turned out, the developers carefully monitored the reaction of users and discussions. The team thanked for a warm welcome and published answers to the most common questions.

The studio confirmed that the third part was originally planned as an addition to Pathologic 2 . "The game simply grew out of our understanding DLC", – explained in Ice-Pick Lodge And they emphasized that the tricus has a different gameplay and completely different chips.

Instead of one game of three passes with the same gameplay and different scenarios (as it was in the original 2005 and in the reprint of Classic HD), we make three full -fledged games with different gameplay and strong differences in scripts.

Now these are really three completely different heroes with different worldviews, perception of reality and with different tools. In the game sense, this means three different approaches to the game process and a full rethinking of original scenarios.

From the message Ice-Pick Lodge

One plot of the above has already come out – it is dedicated to the Guruspik in the second Pathologic. The third part will tell about the bachelor Daniil Dankovsky. Apparently, the developers are already engaged in the plot line of impostor, but in Ice-Pick Lodge They speak very carefully on this subject, so as not to give pipe promises. The team will return to the heroine, "when will it be something to tell".

The main difference between the third "Mora" from the second are protagonists. According to developers, the guspik and the bachelor are very different, and the further the development progressed, the stronger this difference became noticeable. Guruspik must survive, fight, look for food and try to save those who are dear to him. Meanwhile, the bachelor is completely different. He is a man of mind, so he has to think a lot, build theories and give orders. As noted in the studio, the hero faces tasks that do not fit in one life. All this will be reflected in gameplay, mechanics, pop -up problems and even in the soundtrack.

We did not want to compromise and make the game more “safe” processing of the original scenario and literally processed the main game cycle.

From the message Ice-Pick Lodge

Users who sacrificed funds in the framework of the 2014 and 2015 campaigns, as well as donators with Kickstarter and the NITI platform will receive activation keys Pathologic 3. If a person has two copies of the game, then the key will also be awarded two.

There will be no pre -orders for the tricel, but there will be a Supporter Pack, to which they can add a digital version of artbook with materials from the third part.

The team “definitely plans” the localization into English and Russian, and also considers the opportunity to transfer the Title to the Chinese, German and Brazilian-Portuguese. More specific information will be voiced later.

U Pathologic 3 there will be a name in Russian, but it has not yet been decided. “So far, the options are:“ well, finally ”,“ you see, but you have not believed ”and“ Sorry for a long wait ””, – the developers joked.

Titles will try to attract the same actors who took part in the creation Pathologic 2.

In the future Ice-Pick Lodge will tell you more about the tricce. For example, on November 4, as part of the Save and Sound event, the team will tell about the sound and soundtrack of the game, and after that it will explain what the differences from previous projects include. Pathologic 3 Preparing to go out in 2025 on PC (Steam), PlayStation 5 and Xbox Series.

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Pathologic 3

The best comments

Most of those who really expected a full -fledged second “Mor” with three plot branches – backers who will receive this part and potential next free. Nemmones, based on this logic, are sitting in ICE-Pick Lodge, since instead of one game they will give people as many as three different.

Does anyone know what ICE-Pick lives at all? They have such large sales?

Judging by the last interview, from the sudden external investor.

The difference is big: I don’t have to pay.

Yes, it’s not a juni. You do not take into account at all that funding from a kickstarter + from investors could barely have enough of the guruspika route and part of the team still dumped to where they paid more. We plus the fact that the game is quite niche and after the release did not pay off the costs of it and we conclude that the further lack of progress was not due to the fact that all this time they tried to overcome some technical difficulties, but with the fact that they were looking for where to get money to write the game.

On the second half of the commentary, which can be sconde before “they made the wrong game that I wanted and not as I wanted” I will not answer, because it is a dispute about the subjective perception and general feedback to the authors of the game, and not the answer to my commentary.

Dude, we’re xs what you don’t like. Ice-Pick Lodge reinstered Pathologic 2? Revived. The game is full -fledged, large, and not at all "incomplete". She largely processes the original branch, and you can immediately see where the studio spent resources.

With a new part, they not only release DLC, but in fact they develop a new game, processing completely the gameplay. So they also give all the backers keys for free.

> "Others were others"

They were. Due to the terms set by the publisher, the Sazosovanka literally had to finish at the end. And in general, the technical condition of the game was not the best.

Well, let me remind you that all the ruts of the gameplay did not change globally, but the difference from the nervous

And there was no time for the development of routes to the other gaming projects to hide the money to develop bachelors

Dick you bile type.

Bless that anonymous investor, thanks at least for the second part.

Well, even according to their early concepts, it was clear that in the second scenario of one game they were no longer stuck – mechanics related to travel travel were very different from passing the Burach. All the more interesting it will be to look at a full -fledged project.

Let them work – if only they would finish the way they want and said what they want. For what, but the patience of the ice axes were taught fans.

Now mor 2 with a discount costs 250 rubles.
I understand that completely unbearable money to cry about it. Merciless about.25k gaming, stop!

Well, wait (if) Pathologic 4 and finally play!

I didn’t play the original. I did not feel the inferiority of the second part.

I wrote a lot of games myself to make such categorical statements?

And what is the value of the cost of the second Mora now?

240 rubles is 80% discount. For the game of 5 years ago. This does not demonstrate the expected cost of the next game.

Mor. Utopia first went through the Guruspik and won, then went through the bachelor and lost, then for the impostor – well, you yourself know that the story just breaks off and everything. And in the second mor 2 I could not even go (Skill was not enough, and not because of boredom-the game is interesting).

The original pestilence passed. Pathologic 2 passed. The game is complete. Dot.

You can derive these figures and note their numerical value with an objective confirmed fact.
But when you begin to use the words “good numbers” / “bad numbers” in relation to them – then no objectivity. Only an evaluative judgment. So you were wrong, and stayed.

You can, of course, make your assumptions here, but it will be a pure guess.

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